Semester 2 2017
Abstract Geometry/Particle Simulations Assignment
Motion Capture

For this assignment, our task was to apply abstract geometry or particle simulations to our motion capture data. I decided to learn how to use Maya’s Bifrost, and instancing with Mash to create these surreal characters made of water, lava, a flock of birds, as well as the solar system, resembling human forms.
Storyboard
Animatic
Shot List

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