This is a breakdown of the 3D models I created for my end-of-year project, "Antarctica Revealed."
Each of the base models started from a Dynamesh Sphere in Zbrush and took roughly 3 to 5 hours to finish.
Following that, I used Autodesk Maya to retopologize manually,
UV Unwrapped in Headus UV Layout and then finally added the scale and wrinkle details in Zbrush.
UV Unwrapped in Headus UV Layout and then finally added the scale and wrinkle details in Zbrush.
For texturing, I used Polypaint in Zbrush.